mirror of
https://github.com/Prevter/OpenHack.git
synced 2025-09-06 17:52:31 +00:00
ifdef EVERYTHING
This commit is contained in:
@@ -10,7 +10,7 @@ namespace openhack::hooks {
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// Fix border width being negative (robtop made a mirror portal bug)
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borderWidth = abs(borderWidth);
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hacks::Hitboxes::modifyDraw((gui::Color &) fillColor, borderWidth, (gui::Color &) borderColor);
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ON_WINDOWS(hacks::Hitboxes::modifyDraw((gui::Color &) fillColor, borderWidth, (gui::Color &) borderColor);)
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return cocos2d::CCDrawNode::drawPolygon(vertex, count, fillColor, borderWidth, borderColor);
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}
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@@ -19,7 +19,7 @@ namespace openhack::hooks {
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// Fix border width being negative (robtop made a mirror portal bug)
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borderWidth = abs(borderWidth);
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hacks::Hitboxes::modifyDraw((gui::Color &) color, borderWidth, (gui::Color &) borderColor);
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ON_WINDOWS(hacks::Hitboxes::modifyDraw((gui::Color &) color, borderWidth, (gui::Color &) borderColor);)
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return cocos2d::CCDrawNode::drawCircle(position, radius, color, borderWidth, borderColor, segments);
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}
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};
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@@ -7,7 +7,7 @@
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namespace openhack::hooks {
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struct CCSchedulerHook : geode::Modify<CCSchedulerHook, cocos2d::CCScheduler> {
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void update(float dt) {
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hacks::SpeedHack::update(&dt);
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ON_WINDOWS(hacks::SpeedHack::update(&dt);)
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cocos2d::CCScheduler::update(dt);
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}
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};
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@@ -7,7 +7,7 @@ namespace openhack::hooks {
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struct EditorUIHook : geode::Modify<EditorUIHook, EditorUI> {
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void onPlaytest(cocos2d::CCObject* sender) {
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EditorUI::onPlaytest(sender);
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hacks::HideTriggers::onPlaytest();
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ON_WINDOWS(hacks::HideTriggers::onPlaytest();)
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}
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};
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}
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@@ -21,8 +21,8 @@ namespace openhack::hooks::GJBaseGameLayerHook {
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namespace openhack::hooks {
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struct GJBaseGameLayerHook2 : geode::Modify<GJBaseGameLayerHook2, GJBaseGameLayer> {
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void update(float dt) {
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hacks::FrameStepper::gameUpdate(&dt);
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ON_WINDOWS(hacks::Display::schedulerUpdate(dt, [&](float dt) {
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ON_WINDOWS(hacks::FrameStepper::gameUpdate(&dt);
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hacks::Display::schedulerUpdate(dt, [&](float dt) {
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GJBaseGameLayer::update(dt);
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});)
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ON_ANDROID(GJBaseGameLayer::update(dt);)
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@@ -6,10 +6,10 @@ namespace openhack::hooks {
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struct GameStatsManagerHook : geode::Modify<GameStatsManagerHook, GameStatsManager> {
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bool isItemUnlocked(UnlockType a, int b) {
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bool value = GameStatsManager::isItemUnlocked(a, b);
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bool musicUnlocker = config::get("hack.level.music", false);
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ON_WINDOWS(bool musicUnlocker = config::get("hack.level.music", false);
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if (musicUnlocker && a == UnlockType::GJItem && b == 17)
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return true;
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return true;)
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return value;
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}
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@@ -7,12 +7,12 @@ namespace openhack::hooks {
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struct LevelEditorLayerHook : geode::Modify<LevelEditorLayerHook, LevelEditorLayer> {
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void onStopPlaytest() {
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LevelEditorLayer::onStopPlaytest();
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hacks::HideTriggers::onStopPlaytest();
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ON_WINDOWS(hacks::HideTriggers::onStopPlaytest();)
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}
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void updateVisibility(float dt) {
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LevelEditorLayer::updateVisibility(dt);
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hacks::HideTriggers::updateVisibility();
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ON_WINDOWS(hacks::HideTriggers::updateVisibility();)
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}
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};
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}
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@@ -12,7 +12,7 @@ namespace openhack::hooks::MenuGameLayerHook {
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struct MenuGameLayerHook2 : geode::Modify<MenuGameLayerHook2, MenuGameLayer> {
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void update(float dt) {
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// hacks::MenuGameplay::menuUpdate(reinterpret_cast<gd::PlayerObject *>(m_playerObject));
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ON_WINDOWS(hacks::MenuGameplay::menuUpdate(reinterpret_cast<gd::PlayerObject *>(m_playerObject));)
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MenuGameLayer::update(dt);
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}
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};
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@@ -17,58 +17,58 @@
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namespace openhack::hooks {
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struct PlayLayerHook : geode::Modify<PlayLayerHook, PlayLayer> {
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bool init(GJGameLevel *level, bool useReplay, bool dontCreateObjects) {
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hacks::Display::playLayerInit(reinterpret_cast<gd::GJGameLevel *>(level));
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ON_WINDOWS(hacks::Display::playLayerInit(reinterpret_cast<gd::GJGameLevel *>(level));
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hacks::AutoPickupCoins::initLevel();
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hacks::StartPosSwitcher::initLevel();
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hacks::Labels::playLayerInit();
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hacks::SmartStartPos::initLevel();
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hacks::SmartStartPos::initLevel();)
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if (!PlayLayer::init(level, useReplay, dontCreateObjects))
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return false;
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hacks::StartPosSwitcher::lateInitLevel();
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ON_WINDOWS(hacks::StartPosSwitcher::lateInitLevel();
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hacks::Labels::playLayerLateInit();
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config::setGlobal("discord_rpc.levelTime", std::time(nullptr));
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config::setGlobal("discord_rpc.levelTime", std::time(nullptr));)
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return true;
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}
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void resetLevel() {
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hacks::NoclipLimit::resetLevel();
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hacks::Labels::beforeResetLevel();
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ON_WINDOWS(hacks::NoclipLimit::resetLevel();
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hacks::Labels::beforeResetLevel();)
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PlayLayer::resetLevel();
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hacks::Hitboxes::resetLevel();
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ON_WINDOWS(hacks::Hitboxes::resetLevel();
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hacks::InstantComplete::resetLevel();
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hacks::Display::playLayerReset();
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hacks::AutoPickupCoins::resetLevel();
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hacks::StartPosSwitcher::resetLevel();
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hacks::Zephyrus::PlayLayerResetLevel();
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hacks::RandomSeed::resetLevel();)
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config::setGlobal("fromPercent", getCurrentPercentInt());
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ON_WINDOWS(hacks::Zephyrus::PlayLayerResetLevel();)
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hacks::RandomSeed::resetLevel();
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}
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void addObject(GameObject *object) {
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PlayLayer::addObject(object);
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hacks::AutoPickupCoins::addObject(reinterpret_cast<gd::GameObject *>(object));
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ON_WINDOWS(hacks::AutoPickupCoins::addObject(reinterpret_cast<gd::GameObject *>(object));
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hacks::StartPosSwitcher::addObject(reinterpret_cast<gd::GameObject *>(object));
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hacks::SmartStartPos::addObject(reinterpret_cast<gd::GameObject *>(object));
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hacks::SmartStartPos::addObject(reinterpret_cast<gd::GameObject *>(object));)
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}
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void destroyPlayer(PlayerObject* player, GameObject* object) {
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hacks::NoclipLimit::destroyPlayer(reinterpret_cast<gd::GameObject *>(object));
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ON_WINDOWS(hacks::NoclipLimit::destroyPlayer(reinterpret_cast<gd::GameObject *>(object));)
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PlayLayer::destroyPlayer(player, object);
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hacks::NoclipLimit::postDestroyPlayer();
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hacks::Hitboxes::destroyPlayer();
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ON_WINDOWS(hacks::NoclipLimit::postDestroyPlayer();
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hacks::Hitboxes::destroyPlayer();)
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}
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void postUpdate(float dt) {
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PlayLayer::postUpdate(dt);
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hacks::Hitboxes::postUpdate();
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hacks::AccuratePercentage::postUpdate();
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ON_WINDOWS(hacks::Hitboxes::postUpdate();
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hacks::AccuratePercentage::postUpdate();)
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}
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void fullReset() {
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PlayLayer::fullReset();
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hacks::Hitboxes::fullReset();
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ON_WINDOWS(hacks::Hitboxes::fullReset();)
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}
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void playEndAnimationToPos(cocos2d::CCPoint pos) {
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@@ -82,7 +82,7 @@ namespace openhack::hooks {
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}
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void onQuit() {
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hacks::AutoSave::onLevelQuit();
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ON_WINDOWS(hacks::AutoSave::onLevelQuit();)
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PlayLayer::onQuit();
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}
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};
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@@ -7,14 +7,14 @@
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namespace openhack::hooks {
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struct PlayerObjectHook : geode::Modify<PlayerObjectHook, PlayerObject> {
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void pushButton(PlayerButton btn) {
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ON_WINDOWS(hacks::Zephyrus::PlayerObjectPushButton(reinterpret_cast<gd::PlayerObject*>(this), static_cast<int>(btn));)
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hacks::Labels::pushButton(reinterpret_cast<gd::PlayerObject*>(this));
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ON_WINDOWS(hacks::Zephyrus::PlayerObjectPushButton(reinterpret_cast<gd::PlayerObject*>(this), static_cast<int>(btn));
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hacks::Labels::pushButton(reinterpret_cast<gd::PlayerObject*>(this));)
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PlayerObject::pushButton(btn);
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}
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void releaseButton(PlayerButton btn) {
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ON_WINDOWS(hacks::Zephyrus::PlayerObjectReleaseButton(reinterpret_cast<gd::PlayerObject*>(this), static_cast<int>(btn));)
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hacks::Labels::releaseButton(reinterpret_cast<gd::PlayerObject*>(this));
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ON_WINDOWS(hacks::Zephyrus::PlayerObjectReleaseButton(reinterpret_cast<gd::PlayerObject*>(this), static_cast<int>(btn));
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hacks::Labels::releaseButton(reinterpret_cast<gd::PlayerObject*>(this));)
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PlayerObject::releaseButton(btn);
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}
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};
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@@ -50,6 +50,7 @@ namespace openhack::menu {
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}
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inline void updateCursorState() {
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#ifdef PLATFORM_WINDOWS
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bool canShowInLevel = true;
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if (auto *playLayer = gd::PlayLayer::get()) {
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canShowInLevel = playLayer->m_hasCompletedLevel() ||
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@@ -60,6 +61,7 @@ namespace openhack::menu {
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if (config::get<bool>("hack.click_tp.enabled", false)) return;
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}
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gd::cocos2d::CCEGLView::sharedOpenGLView()->showCursor(isOpened || canShowInLevel);
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#endif
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}
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void toggle() {
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@@ -286,6 +288,8 @@ namespace openhack::menu {
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isInitialized = true;
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// toggle the menu on android for testing
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ON_ANDROID(toggle();)
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}
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uint8_t firstRunState = 0;
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