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Add 'Windswept Hills' biome convention tag (#2878)
* add windswept biome tag
* change windswept tag to windswept hills
* list out biomes and revert name change
(cherry picked from commit 1b664772cf
)
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@@ -91,6 +91,11 @@ public class BiomeTagGenerator extends FabricTagProvider<Biome> {
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getOrCreateTagBuilder(ConventionalBiomeTags.EXTREME_HILLS)
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.add(BiomeKeys.WINDSWEPT_GRAVELLY_HILLS)
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.add(BiomeKeys.WINDSWEPT_HILLS);
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getOrCreateTagBuilder(ConventionalBiomeTags.WINDSWEPT)
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.add(BiomeKeys.WINDSWEPT_HILLS)
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.add(BiomeKeys.WINDSWEPT_GRAVELLY_HILLS)
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.add(BiomeKeys.WINDSWEPT_FOREST)
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.add(BiomeKeys.WINDSWEPT_SAVANNA);
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getOrCreateTagBuilder(ConventionalBiomeTags.JUNGLE)
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.addOptionalTag(BiomeTags.IS_JUNGLE);
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getOrCreateTagBuilder(ConventionalBiomeTags.MESA)
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@@ -0,0 +1,9 @@
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{
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"replace": false,
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"values": [
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"minecraft:windswept_hills",
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"minecraft:windswept_gravelly_hills",
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"minecraft:windswept_forest",
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"minecraft:windswept_savanna"
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]
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}
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@@ -46,6 +46,7 @@ public final class ConventionalBiomeTags {
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public static final TagKey<Biome> IN_NETHER = register("in_nether");
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public static final TagKey<Biome> TAIGA = register("taiga");
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public static final TagKey<Biome> EXTREME_HILLS = register("extreme_hills");
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public static final TagKey<Biome> WINDSWEPT = register("windswept");
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public static final TagKey<Biome> JUNGLE = register("jungle");
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public static final TagKey<Biome> MESA = register("mesa");
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/**
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