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2 Commits

Author SHA1 Message Date
TobyAdd
32b13885f1 Merge branch 'main' of https://github.com/TobyAdd/GDH 2025-06-16 14:38:14 +03:00
TobyAdd
0f74df7bdd layout mode fix 2025-06-16 14:38:07 +03:00

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@@ -95,7 +95,8 @@ class $modify(GameObject) {
void addGlow(gd::string p0) {
GameObject::addGlow(p0);
if (!Config::get().get("layout_mode", false))
auto pl = PlayLayer::get();
if (!pl || !Config::get().get("layout_mode", false))
return;
bool needToHide = false;
@@ -110,6 +111,10 @@ class $modify(GameObject) {
class $modify(GJBaseGameLayer) {
void updateColor(cocos2d::ccColor3B& color, float fadeTime, int colorID, bool blending, float opacity, cocos2d::ccHSVValue& copyHSV, int colorIDToCopy, bool copyOpacity, EffectGameObject* callerObject, int unk1, int unk2)
{
auto pl = PlayLayer::get();
if (!pl)
return GJBaseGameLayer::updateColor(color, fadeTime, colorID, blending, opacity, copyHSV, colorIDToCopy, copyOpacity, callerObject, unk1, unk2);
auto &config = Config::get();
if (config.get("layout_mode", false) && config.get<bool>("layout_mode::default_colors", true)) {
if (colorID == 1000) // background