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* clean up achievements; fix value accrual time; report flows better * use pause, remove value accrual time * make clients sleep correct time, add more speed and pausing methods to instance, add tests * server adminlist * clean up code, add more Instance methods, render pause message, tests passing' * add tests for elapsed ticks * fix run_eval * game control; * tests * tests * task info * game control and medium electric poles * connect_entities and place_entity_next_to edits * change prints, max achieved throughput * ast fixes - augmented assignment and some others * changes for get_entities (groups) and connect_entities error logging; * better connect entities behavior for no new entities placed, better grouped entity behavior, better error messages' * fixes for tests * item-on-ground, grouped entities * updated tests * ast tests and some other tweaks, all tests passing * add connect tests * remove analysis directory * reward override, prep for evals