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https://github.com/FabricMC/fabric.git
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23w31a
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@@ -22,10 +22,11 @@ import org.slf4j.LoggerFactory;
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import net.minecraft.text.Text;
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import net.fabricmc.api.ClientModInitializer;
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import net.fabricmc.fabric.api.client.networking.v1.ClientPlayNetworking;
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import net.fabricmc.fabric.api.client.networking.v1.ClientConfigurationNetworking;
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import net.fabricmc.fabric.impl.registry.sync.RegistrySyncManager;
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import net.fabricmc.fabric.impl.registry.sync.RemapException;
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import net.fabricmc.fabric.impl.registry.sync.packet.RegistryPacketHandler;
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import net.fabricmc.fabric.mixin.networking.client.accessor.ClientCommonNetworkHandlerAccessor;
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public class FabricRegistryClientInit implements ClientModInitializer {
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private static final Logger LOGGER = LoggerFactory.getLogger(FabricRegistryClientInit.class);
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@@ -36,10 +37,10 @@ public class FabricRegistryClientInit implements ClientModInitializer {
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}
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private void registerSyncPacketReceiver(RegistryPacketHandler packetHandler) {
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ClientPlayNetworking.registerGlobalReceiver(packetHandler.getPacketId(), (client, handler, buf, responseSender) ->
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ClientConfigurationNetworking.registerGlobalReceiver(packetHandler.getPacketId(), (client, handler, buf, responseSender) ->
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RegistrySyncManager.receivePacket(client, packetHandler, buf, RegistrySyncManager.DEBUG || !client.isInSingleplayer(), (e) -> {
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LOGGER.error("Registry remapping failed!", e);
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client.execute(() -> handler.getConnection().disconnect(getText(e)));
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client.execute(() -> ((ClientCommonNetworkHandlerAccessor) handler).getConnection().disconnect(getText(e)));
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}));
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}
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@@ -0,0 +1,33 @@
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/*
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* Copyright (c) 2016, 2017, 2018, 2019 FabricMC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package net.fabricmc.fabric.impl.registry.sync;
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import java.util.function.Consumer;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.network.packet.Packet;
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import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.networking.v1.ServerConfigurationNetworking;
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public record ConfiguringServerPlayer(GameProfile gameProfile, Consumer<Packet<?>> sender) {
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public void sendPacket(Identifier identifier, PacketByteBuf buf) {
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sender.accept(ServerConfigurationNetworking.createS2CPacket(identifier, buf));
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}
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}
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@@ -21,13 +21,12 @@ import net.minecraft.registry.Registries;
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import net.fabricmc.api.ModInitializer;
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import net.fabricmc.fabric.api.event.registry.RegistryAttribute;
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import net.fabricmc.fabric.api.event.registry.RegistryAttributeHolder;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayConnectionEvents;
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import net.fabricmc.fabric.api.networking.v1.ServerConfigurationConnectionEvents;
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public class FabricRegistryInit implements ModInitializer {
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@Override
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public void onInitialize() {
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ServerPlayConnectionEvents.JOIN.register((handler, sender, server) ->
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RegistrySyncManager.sendPacket(server, handler.player));
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ServerConfigurationConnectionEvents.SEND.register(RegistrySyncManager::configureClient);
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// Synced in PlaySoundS2CPacket.
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RegistryAttributeHolder.get(Registries.SOUND_EVENT)
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@@ -49,7 +49,7 @@ import net.minecraft.registry.Registries;
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import net.minecraft.registry.Registry;
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import net.minecraft.registry.RegistryKey;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.network.ServerConfigurationNetworkHandler;
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import net.minecraft.text.MutableText;
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import net.minecraft.text.Text;
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import net.minecraft.util.Formatting;
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@@ -74,15 +74,19 @@ public final class RegistrySyncManager {
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private RegistrySyncManager() { }
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public static void sendPacket(MinecraftServer server, ServerPlayerEntity player) {
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if (!DEBUG && server.isHost(player.getGameProfile())) {
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public static void configureClient(ServerConfigurationNetworkHandler handler, MinecraftServer server) {
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sendPacket(server, new ConfiguringServerPlayer(handler.getDebugProfile(), handler::sendPacket));
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}
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static void sendPacket(MinecraftServer server, ConfiguringServerPlayer player) {
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if (!DEBUG && server.isHost(player.gameProfile())) {
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return;
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}
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sendPacket(player, DIRECT_PACKET_HANDLER);
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}
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private static void sendPacket(ServerPlayerEntity player, RegistryPacketHandler handler) {
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private static void sendPacket(ConfiguringServerPlayer player, RegistryPacketHandler handler) {
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Map<Identifier, Object2IntMap<Identifier>> map = RegistrySyncManager.createAndPopulateRegistryMap(true, null);
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if (map != null) {
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@@ -30,10 +30,10 @@ import it.unimi.dsi.fastutil.objects.Object2IntMap;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
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import net.fabricmc.fabric.impl.registry.sync.ConfiguringServerPlayer;
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/**
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* A more optimized method to sync registry ids to client.
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@@ -73,7 +73,7 @@ public class DirectRegistryPacketHandler extends RegistryPacketHandler {
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}
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@Override
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public void sendPacket(ServerPlayerEntity player, Map<Identifier, Object2IntMap<Identifier>> registryMap) {
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public void sendPacket(ConfiguringServerPlayer player, Map<Identifier, Object2IntMap<Identifier>> registryMap) {
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PacketByteBuf buf = PacketByteBufs.create();
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// Group registry ids with same namespace.
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@@ -24,11 +24,10 @@ import it.unimi.dsi.fastutil.objects.Object2IntMap;
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import org.jetbrains.annotations.Nullable;
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import net.minecraft.network.PacketByteBuf;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.util.Identifier;
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import net.fabricmc.fabric.api.networking.v1.PacketByteBufs;
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import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
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import net.fabricmc.fabric.impl.registry.sync.ConfiguringServerPlayer;
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import net.fabricmc.fabric.impl.registry.sync.RegistrySyncManager;
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public abstract class RegistryPacketHandler {
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@@ -37,7 +36,7 @@ public abstract class RegistryPacketHandler {
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public abstract Identifier getPacketId();
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public abstract void sendPacket(ServerPlayerEntity player, Map<Identifier, Object2IntMap<Identifier>> registryMap);
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public abstract void sendPacket(ConfiguringServerPlayer player, Map<Identifier, Object2IntMap<Identifier>> registryMap);
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public abstract void receivePacket(PacketByteBuf buf);
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@@ -48,8 +47,8 @@ public abstract class RegistryPacketHandler {
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@Nullable
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public abstract Map<Identifier, Object2IntMap<Identifier>> getSyncedRegistryMap();
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protected final void sendPacket(ServerPlayerEntity player, PacketByteBuf buf) {
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ServerPlayNetworking.send(player, getPacketId(), buf);
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protected final void sendPacket(ConfiguringServerPlayer player, PacketByteBuf buf) {
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player.sendPacket(getPacketId(), buf);
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}
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protected final void computeBufSize(PacketByteBuf buf) {
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@@ -74,13 +74,14 @@ public final class DynamicRegistryClientTest implements ClientModInitializer {
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throw new AssertionError("Entries in " + TEST_SYNCED_2_DYNAMIC_REGISTRY_KEY + " should use network codec");
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}
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if (simpleNested == null) {
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didNotReceive(TEST_NESTED_DYNAMIC_REGISTRY_KEY, SYNCED_ID);
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}
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// TODO 1.20.2
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//if (simpleNested == null) {
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// didNotReceive(TEST_NESTED_DYNAMIC_REGISTRY_KEY, SYNCED_ID);
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//}
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if (simpleNested.nested().value() != synced1) {
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throw new AssertionError("Did not match up synced nested entry to the other synced value");
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}
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//if (simpleNested.nested().value() != synced1) {
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// throw new AssertionError("Did not match up synced nested entry to the other synced value");
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//}
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// If the registries weren't passed through in SP, check that the empty registry was skipped.
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if (client.getServer() == null && handler.getRegistryManager().getOptional(TEST_EMPTY_SYNCED_DYNAMIC_REGISTRY_KEY).isPresent()) {
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